프롬프트/GPT Image 프롬프트/프롬프트 세부 정보이미지 프롬프트애니메이션 개발자 방 스트레칭 포즈이미지 1/2황혼의 분위기 있는 언리얼 엔진 개발자 작업 공간에서 스트레칭하는 반사실적인 애니메이션 캐릭터를 생성하기 위한 상세한 프롬프트입니다.이 프롬프트는 참조 이미지와 함께 사용되었습니다이 프롬프트 사용좋아요4조회312북마크0이 프롬프트를 저장하거나 친구와 공유하세요.프롬프트 공유프롬프트복사Create a polished semi-realistic anime illustration of {argument name="character name" default="a blonde anime woman"} relaxing in a dark modern developer workspace at dusk. The character is seated in a black ergonomic gaming office chair on the right side of the image, body in side view facing left, leaning back and stretching both arms straight upward with clenched relaxed fists; her face is intentionally covered by a plain square censor block. She has short pale-blonde hair with a small blue-and-pink streak near the ear, wears a loose white graphic T-shirt with a small colorful logo across the chest, wide baggy blue cargo jeans with visible seams and side straps, and chunky black platform shoes. The room is moody and cinematic, lit by warm desk-lamp light on the left and cool blue-purple sunset light from a large window on the right. Show exactly one large ultrawide monitor on the desk displaying an Unreal Engine editor interface with a rainy modern house architectural scene, exactly one framed Unreal Engine poster on the wall, exactly one floating wall shelf holding three items: a trailing green plant, a black reed diffuser, and a small potted plant. On the desk include exactly seven visible objects: the ultrawide monitor, a keyboard, a mouse, a small digital clock reading {argument name="clock time" default="17:14"}, one black mug, one smartphone, and one small potted plant. Add a black desk lamp at the far left edge, a dark computer speaker or tower under the monitor, and tidy cable-free surfaces. Outside the window show a city skyline at sunset with orange and violet clouds and lit building windows. On the floor at the lower right include exactly one round robot vacuum. Use a square composition, detailed painterly anime rendering, realistic perspective, soft shadows, glossy monitor reflections, dark gray walls, black desk, black curtains, and a calm late-night game-development atmosphere. Emphasize that the character is facing left, seated sideways, and wearing pants, not a skirt. Avoid extra people, extra monitors, malformed hands, unreadable clutter, or changing the pose.프롬프트 보기