프롬프트/GPT Image 프롬프트/프롬프트 세부 정보이미지 프롬프트토끼 캐릭터 스프라이트 시트원본 디자인을 유지하면서 토끼 캐릭터 참조 시트를 여러 포즈의 2D 게임 스프라이트 시트로 변환합니다.이 프롬프트는 참조 이미지와 함께 사용되었습니다이 프롬프트 사용좋아요2조회218북마크0이 프롬프트를 저장하거나 친구와 공유하세요.프롬프트 공유프롬프트복사Using REFERENCE_0 as the character-design base, convert the character sheet into a clean 2D game sprite sheet on a {argument name="background color" default="plain white"} background. Preserve the rabbit character’s proportions, black outline style, blue inner ears, blue eyes, small red nose, and fluffy tail, but remove all Japanese labels and reference-sheet headings. Generate {argument name="sprite count" default="57"} separate full-body sprites arranged in a loose grid with transparent-looking spacing between poses. Include these visible rows: 6 small front-facing idle/expression sprites; 8 right-facing running sprites; 8 more right-facing running/stride sprites; 4 front-facing neutral idle sprites; 5 front-facing cute/holding-paws sprites; 8 sleepy, sad, crouching, and low-energy sprites; 6 front-facing cheerful/neutral expression sprites; 6 dynamic running or hopping sprites; and 6 bottom-row cute reaction sprites including shy, surprised, bashful, eyes-closed smiling, tilted-head, and hands-near-mouth poses. Keep the line art simple and consistent, like a hand-drawn cartoon sprite sheet for a {argument name="game type" default="2D platformer or casual mobile game"}, with each sprite isolated and no shadows, props, text, borders, or background scenery.프롬프트 보기