프롬프트/GPT Image 프롬프트/프롬프트 세부 정보이미지 프롬프트콘솔 세대 옥상 게임 콜라주8비트, 16비트, PS1, PS2 스타일로 영감을 받은 옥상 스테이지를 보여주는 4패널 레트로 게임 비교 스크린샷을 생성합니다.이 프롬프트는 참조 이미지와 함께 사용되었습니다이 프롬프트 사용좋아요1조회159북마크1이 프롬프트를 저장하거나 친구와 공유하세요.프롬프트 공유프롬프트복사Create a 16:9 promotional screenshot collage for a retro puzzle-action game called {argument name="game title" default="ConsoleChaos"}, showing the same side-scrolling rooftop stage rendered in four different console-generation styles at once. Divide the canvas into an exact 2x2 grid with thin black borders between panels, like a technical pilot comparison screen. Use strong CRT scanlines across the entire image, low-resolution pixel-art aesthetics, slightly blurry capture artifacts, and dark cyberpunk city colors. Top-left panel: 8-bit / Famicom-style side-view platformer. Magenta-purple night sky, flat pixelated buildings, yellow-green tiled ground, three simple brown vertical towers with small pale windows. A tiny pink-haired anime girl sprite in white/pink is mid-jump moving right. Very limited palette, chunky pixels, high contrast. Top-right panel: 16-bit / Super Famicom-style side-view platformer. Bright blue sky with long flat white clouds, green rooftop fence/platform, blue building facade with rows of yellow-lit windows. The same pink-haired anime girl sprite stands on the platform facing right, wearing a blue outfit. Cleaner sprites and more colors than the top-left panel. Bottom-left panel: early PlayStation-style 3D view. Third-person camera behind and slightly to the side of a low-poly pink-haired anime girl character standing on a gray tiled rooftop. Purple foggy night skyline, blocky buildings with a few lit windows, visible polygon edges and jagged texture warping. Add a black UI strip along the bottom with tiny white Japanese debug-like text and button hints. Bottom-right panel: PlayStation 2-style 3D view. Third-person 3D rooftop scene at night with a larger, smoother anime girl character facing the camera, pink twin-tail hair, dark blue/black outfit with blue skirt and boots. She stands on a broad gray tiled rooftop with city buildings and yellow-lit windows below, a raised platform and blocky obstacle behind her, plus a small red object on the platform. Dark navy sky, more detailed geometry than bottom-left but still retro game-like. Include faint tiny white UI/debug text near the lower left edge. Character details: use one recurring heroine, {argument name="character name" default="pink-haired anime girl"}, with pastel pink hair and a blue/black futuristic school-uniform-inspired outfit in the later-generation panels. Keep the four render styles clearly distinct: 8-bit, 16-bit, PS1 low-poly, and PS2-era 3D. Do not add a title logo or extra explanatory captions; this should look like a captured development comparison image rather than a polished poster.프롬프트 보기