提示词/GPT Image 提示词/提示词详情图片提示词森林到洞穴横版卷轴地图生成一张宽幅手绘2D清版动作游戏背景,展示从森林到洞穴的无缝过渡,并配有装饰性瓷砖步道。这条提示词使用了参考图片立即使用点赞0浏览25收藏0保存这条提示词,或分享给朋友。分享提示词提示词复制Create a wide horizontal 2D side-scrolling beat-em-up game background map showing a seamless transition from an enchanted forest into a dark cave. Use a very wide panoramic canvas in a {argument name="aspect ratio" default="24:5"} ratio, with no characters, no UI, and no text. The scene is a hand-painted fantasy environment with muted earthy greens, browns, ochres, and soft dusty lighting, like an old watercolor or pixel-art-inspired game stage backdrop. The foreground is a straight flat walkway made of exactly 9 large decorative stone tiles stretching across the bottom third of the image; each tile has an oval medallion containing a stylized leaf or flower motif, separated by thin grout lines, with a narrow grass strip along the very bottom edge. On the left half, show a dense forest: tall thin tree trunks repeating in vertical rows, a mossy leafy canopy hanging down from the top, vines and undergrowth at the base, and atmospheric depth fading into green shadow. At the center-right, place one massive ancient tree trunk acting as the natural transition boundary; its roots and bark merge into the cave entrance. On the right half, show a dim cavern interior with dark rock walls, stalactites hanging from the ceiling, stalagmites rising from the floor, and deep shadow fading toward black, while still aligning perfectly with the same flat walkway. Make the composition side-view and game-ready, with clean horizontal layering, parallax-friendly depth, soft vignette at the edges, and a continuous navigable floor from forest to cave. Visual style: {argument name="visual style" default="hand-painted 2D fantasy game background"}, mood: {argument name="mood" default="quiet mysterious forest-to-cave transition"}, color palette: {argument name="color palette" default="muted moss green, sepia brown, dark charcoal cave shadows, pale stone"}.展开提示词